Trends that’ll define the future of Mobile Gaming Industry
Mar 15, 2017, 17:32 IST
In today's mobile age, it is difficult to try and think of a day without our handy mobiles. While smart devices have virtually brought the world at our fingertips, these devices are a great deal more than a straightforward communication gadget. These days, it is basic to watch individuals playing games on their mobiles to kill their free time, for instance, while waiting in a line, while travelling, or lounging around, to say a few.
The message that Pokémon GO brings is that the games industry is as yet open to new hits, and that innovation can prevail in various areas. Some observe Pokémon GO as validating the excitement for augmented reality (AR), and by extension, virtual reality (VR). Others see area based gaming as a new sort that has rich potential outcomes, not simply in motivating gamers, but rather in finding new wellsprings of revenue like getting businesses to pay for in-game items that can draw customers.
Here are a few patterns you'll see in the coming time
Augmented Reality
We all saw what Pokemon Go did. Came in like a sensation, beats Tinder, Twitter, most of all it killed Virtual Reality. Many people are constantly discussing the future of AR, and these pundits predict that VR will be dead soon and AR will completely rule the playing field. Well, it’s still unclear how VR will compete with the AR technology but there’s one thing for sure, “With games developing at this pace the world will be more of silly-joyful place and less logical.”
Collective Games
Virtual reality and its experimental tech contemporaries are exploring better approaches to incorporate the body as more than only a grapple to the physical world. The expectation for the future is in recognizing and augmenting physical bodies in games and play.
Mobile and TV
As consoles evolve into something more resembling multimedia entertainment devices than committed gaming machines, it appears that everybody needs to partake in the boundless availability of the dominating mobile market model. This points the following stop for tablets and smartphones: If mobile truly needs to make the following stride, what it will do is connect to TVs.
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The message that Pokémon GO brings is that the games industry is as yet open to new hits, and that innovation can prevail in various areas. Some observe Pokémon GO as validating the excitement for augmented reality (AR), and by extension, virtual reality (VR). Others see area based gaming as a new sort that has rich potential outcomes, not simply in motivating gamers, but rather in finding new wellsprings of revenue like getting businesses to pay for in-game items that can draw customers.
Here are a few patterns you'll see in the coming time
Augmented Reality
We all saw what Pokemon Go did. Came in like a sensation, beats Tinder, Twitter, most of all it killed Virtual Reality. Many people are constantly discussing the future of AR, and these pundits predict that VR will be dead soon and AR will completely rule the playing field. Well, it’s still unclear how VR will compete with the AR technology but there’s one thing for sure, “With games developing at this pace the world will be more of silly-joyful place and less logical.”
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Virtual reality and its experimental tech contemporaries are exploring better approaches to incorporate the body as more than only a grapple to the physical world. The expectation for the future is in recognizing and augmenting physical bodies in games and play.
Mobile and TV
As consoles evolve into something more resembling multimedia entertainment devices than committed gaming machines, it appears that everybody needs to partake in the boundless availability of the dominating mobile market model. This points the following stop for tablets and smartphones: If mobile truly needs to make the following stride, what it will do is connect to TVs.