Now It's Super Simple To Make Your Own Xbox One Game
You start by choosing what kind of environment you want your game to take place in.
Then you choose between different times of day: day, evening, or night.
Then, you're given a few preset options for the player character. You can use one of the ones they give you or shuffle through more options.
From there, you can customize aspects of that character.
Or pick out equipment to give him or her.
Like a suit of armor, which then has to be scaled and fitted to the character.
Next, you get to choose the genre you'd like your game to be. Again, you can shuffle through options until you find what you're looking for.
To modify the game world, you choose a tool and then click and drag parts of the environment.
Placing structures like buildings or bridges is as easy as selecting them from a menu and dropping them in.
The same thing can be said for enemies.
You can customize the non-player characters you put into the game as well.
For instance, you can remove the standard helmet and gloves from the warrior character...
And even record your own animations by and acting out what the character should do and capturing that motion with the Kinect.
To modify the behavior and abilities of non-player characters, you simply highlight them...
... and modify their actions using simple logical commands based on the framework: "When this happens, Do this."
Once you've got these basic things set up, you can jump in and begin testing.
You'll even be able to engage enemies in combat, with basic AI and controls established by the genre you chose earlier.
The Project Spark team compiled a video of what gamers have come up with after just one week of beta testing:
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