One game survived 6 years of development hell to become one of the biggest announcements at E3
Team Ico's third game, "The Last Guardian," is one of the best-looking games at E3 this year. But it was actually announced at E3 six years ago.
Like Ueda's previous works, which are both minimalist in design but epic in scale, "The Last Guardian" showed off a simple premise: A boy and his big friend - a giant griffin, which looks like a cross between a hyena and a pigeon - living together and helping each other survive and solve puzzles.
This was the trailer that debuted in 2009:
As Team Ico struggled to improve the performance of their game, which was super time-consuming, Sony unveiled the PlayStation 4. By 2012, Team Ico realized the only way to achieve what they wanted from "The Last Guardian," in terms of visuals and gameplay, was to start building for the next-generation console.
Now, three years after Team Ico helped "The Last Guardian" make the leap from PS3 to PS4, the adventure game is one of the darlings at this year's E3.
"We have a certain level of confidence about the launch window," Yoshida said, "which is why we showed it."