Sony believes its PlayStation hardware will keep players invested.
Like Apple and Google, Sony profits from each transaction in the PlayStation store, which includes games, movies, and music. The company is confident that third-party developers appreciate their user base of more than 90 million and Sony plans to continue relying on PlayStation hardware to keep users invested in their platform. Several rumors have pointed toward a new PlayStation console already in development, but the company has not publicly hinted at a new device.
With cloud gaming, popular games like "Assassin's Creed Odyssey" will be easier to play.
Sony, Microsoft, and Nintendo have dominated the video game hardware market for about 20 years with little competition, but shifting to the cloud will change the nature of the competition. Cloud gaming would require a major investment in servers and infrastructure management, areas where competing tech companies can overtake Sony. Google, Amazon, Verizon, Apple, and Electronic Arts are all developing their own video game streaming services; Google's ProjectStream began its first beta test in Fall 2018.
Sony already has a game streaming service available in a dozen countries.
Sony currently offers a cloud-based video game streaming service called PlayStation Now in 12 countries, with eight new European regions being added to a beta test. Subscribers pay $20 a month to stream a collection of more than 700 PlayStation 2, 3, and 4 games to their PC or PlayStation 4. PlayStation Now does not allow players to choose from the full library of PlayStation 4 games, and players cannot access new releases.
Microsoft, Sony's largest competitor, plans to start public beta testing for its own streaming service, Project xCloud, later this year. The company also revealed that their Xbox Live online services will be adapted for the Nintendo Switch, iOS, and Android devices. Along with the launch of their Netflix-style Xbox Game Pass program last year, Microsoft seems ready to embrace a subscription-based cloud gaming model.
Until companies can find a business model that works for cloud gaming, dedicated consoles like the PlayStation will still be the easiest way to play video games.
The rapid growth and profitability of mobile games has developers craving ways to engage with a new audience of gamers, and removing the barrier of an expensive console makes it easier to get games to more players. The next challenge is building a business model that can deliver those games at their best quality with a reasonable price point.
For now, Sony is happy to rely on their tried and true PlayStation hardware, even if the future of the industry lies in the cloud.