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- Sony might have killed the PlayStation Vita, but these games showed off its peak potential
Sony might have killed the PlayStation Vita, but these games showed off its peak potential
"Uncharted: Golden Abyss" showed off the Vita's graphical power.
The unique visuals of "Gravity Rush" inspired a sequel for PlayStation 4.
"Gravity Rush" was originally a Vita exclusive, but performed well enough to get a remaster and a sequel on PlayStation 4.
The game lets player manipulate gravity and soar through the air, making interesting use of the Vita's dual thumbsticks and touchscreen in the process. As the player alters the pull of gravity, the world around them shifts, making for outrageous visuals and funny tricks with physics.
"Velocity 2X" was built for the Vita and has since been released on nearly every video game platform.
"Velocity 2x" is a run-and-gun action game with an emphasis on speed. Following the success of "Velocity" in 2012, Sony signed independent development studio FuturLab to produce more games exclusively for PlayStation Consoles.
The bite-sized levels and simplicity of "Velocity 2x" made it a perfect fit on the Vita when it arrived in 2014. As the years went on the Vita became increasingly popular among indie developers and fans who wanted to take retro-inspired games on the go.
"Murasaki Baby" is a Vita-exclusive indie title with all sorts of style.
"Murasaki Baby" is another indie game developed exclusively for the Vita. The game is a side-scrolling platformer that's controlled only with the Vita's touch screen. The player helps guide a small girl through a hand-drawn world filled with odd characters and even more peculiar environments.
The stylized design of "Murasaki Baby" and interesting use of touch controls play to the Vita's strengths, and show how the console can offer a different kind of gaming experience.
The Vita version of "Tearaway" makes use of the Vita's camera and touch screen.
"Tearaway" is another stylized PlayStation Vita exclusive that makes interesting use of the Vita's touch screen and camera. The player aids one of two characters, Iota or Atoi, as they attempt to deliver an important message across their world. The world of "Tearaway" is completely made out of papercraft, and players can interact with it in a variety of ways.
Players can use their fingers to control the game's environment and help their character progress. They can also draw custom designs and use the Vita camera to scan them into the game.
"Lumines Electronic Symphony" was a genuine sequel to the console versions of "Lumines."
"Lumines" is a franchise of puzzle games with a format reminiscent of "Tetris." The Vita version, "Lumines Electronic Symphony," introduced a new mode called Voyage, that has varying difficulties as the player progresses through the game's impressive visual narrative. Voyage mode was popular enough to be taken through into "Tetris Effect" in 2018, where it was widely celebrated by players.
"Soul Sacrifice" introduced a growing action adventure franchise.
"Soul Sacrifice," and its expansion "Soul Sacrifice Delta," is an action roleplaying series in a similar vein as "Monster Hunter." Players embark on a quest to defeat an evil sorcerer who uses human sacrifices to stay immortal. A central game mechanic allows players to sacrifice items, teammates or even themselves to cast powerful magic.
"Soul Sacrifice" featured both online and local multiplayer, and players could also make use of a special Vita function to give each other items if they were near another "Soul Sacrifice" player.
Sadly, with the Vita no longer being produced, it's unlikely that the Sony-exclusive series will make the jump to PS4.
"Unit 13" had a robust offering of online game modes.
"Unit 13" is an impressive squad shooter with online functionality and 3G support for daily updates. While Sony had been successful in bringing other popular shooters to the Vita and PSP, "Unit 13" showed that the Vita could provide a portable online experience that was still comparable to games on home consoles like "Call of Duty."
"Persona 4: Golden" offered a better version of the game than home consoles.
"Persona 4: Golden" is the best version of the massively popular Japanese roleplaying game. Games in the "Persona" series can take 100 hours or more to complete, so having them available on the go has clear advantages.
While "Persona" is a fan-favorite regardless of the platform, the move to Vita showed that the console had enough strength to provide a better experience than what players were already familiar with on console. Combined with the time consuming nature of Japanese RPGs, "P4: Golden" reflected some of the Vita's biggest selling points.
"Oreshika: Tainted Bloodlines" revitalized a fan favorite series.
"Oreshika: Tainted Bloodlines" is a 3D followup to "Ore no Shikabane o Koete Yuke," a Japanese roleplaying game first released in 1999 and remastered for the PSP in 2011. "Tainted Bloodlines" was developed in response to the remake's success and incorporated requests from fans.
In the game, players are fighting to lift an ancient curse that follows one family through multiple generations. Players build up a squad of warriors to clear dungeons full of monsters and battle their way closer to the source of the curse.
The enhanced power of the Vita allowed the development team to introduce 3D graphics in "Oreshika: Tainted Bloodlines", and as with "Persona," the portable nature of the console lends itself to the game's lengthy playthrough.
In the end, the PlayStation Vita is best remembered for the unique games it helped bring to light.
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