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Here's how far virtual reality is from becoming mainstream

Matt Rosoff   

Here's how far virtual reality is from becoming mainstream
Tech1 min read

Tech enthusiasts have been debating the merits of various virtual reality headsets for well over a year now, and the first headsets are finally coming to market in the next six months.

According to a June survey from Statista, only 35 percent of U.S. consumers between the ages of 19 and 49 had heard of the best-known VR headset, Facebook's Oculus Rift, which debuts in the first quarter of 2016. Only 32% had heard of the Samsung Gear VR, which came out after Thanksgiving. And 31% hadn't heard of any VR device in June.

By way of comparison, about two-thirds of Americans had heard of the iPhone the month before it launched.

So for now, VR will probably be a lot more like gaming - loved by a small segment of consumers, ignored by the rest - than a mainstream phenom like the smartphone.

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Statista

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