The case for the
Pocket Gamer's Mark Brown caught that on Take-Two's recent earnings call, the CEO bragged about the success of the June launch of "XCOM: Enemy Unknown" on
"XCOM," which originally came out on the PC and for consoles at $49 and up, costs $19.99 when purchased on Apple's App Store. It joined the top 10 highest grossing apps its first week.
For those used to paying little-to-nothing for games on their phone, that price seems more than a little steep. But for gamers used to buying mobile games for Nintendo and Sony handhelds, buying a top-tier console title for $20 seems like a bargain.
With the success of "XCOM" and older "Grand Theft Auto" titles on iOS and Apple integrating game controller support into the upcoming iOS 7, it seems increasingly likely that game developers will take a serious look at