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How to play 'Fallout 4' in 4 completely different ways
The "Fallout 4" stat system: explained!
1) Go in guns blazing: End enemies quickly, and brutally, with superior firepower.
There are four S.P.E.C.I.A.L attributes you should distribute the 21 stat points you begin with if you're a "shoot first, ask questions later" kind of player: Strength, Perception, Agility, Intelligence.
Strength:
Heavy Gunner - more heavy weapons damage.
Strong Back - add carry weight.
Steady Aim - better hip-fire accuracy.
Basher - more gun bashing damage.
Perception:
Rifleman - more semi-auto rifle damage.
Awareness - shows enemy damage resistance in V.A.T.S.
Demolition Expert - more explosives damage.
Night Person - better aiming in V.A.T.S at night.
Sniper - hold breath longer while using scope.
Penetrator - target enemies behind cover with V.A.T.S.
Concentrated Fire - stack damage of V.A.T.S attack.
Agility:
Gunslinger - more semi-auto pistol damage
Commando - more automatic weapon damage;
Quick Hands - faster reloading.
Intelligence:
Gun Nut - more advanced gun mods
Science - more advanced energy weapon mods
Nuclear Physicist - more radiation weapons damage.
(Optional) Luck : Scrounger - find more ammo in containers; Bloody Mess - pulverize enemies into a gooey red mush.
2) Get Medieval! Punch or melee your way through the Commonwealth without firing a single shot!
To play "Fallout 4" with your fists and melee weapons like it's the year 1199, you can save yourself the worry of running out of ammo.
For this type of play, you'll want to split your 21 stat points between Strength (for more powerful melee attacks), and Endurance (to survive the shower of lead you'll attract from enemies trying to protect themselves against raging medieval nutcase you've become).
Strength:
Iron Fist - more punching power.
Big Leagues - more melee damage.
Armorer - more advanced armor mods.
Blacksmith - more advanced melee weapon mods.
Rooted - better damage resistance when standing still.
Pain Train - stagger enemies by sprinting into them.
Endurance:
Toughness - better damage resistance.
Lead Belly - absorb fewer rads when eating contaminated food or water to heal.
Life Giver - longer health bar.
Adamantium Skeleton - better limb damage resistance.
Cannibal - eat corpses of those you just killed for health.
Ghoulish - radiation restores your health.
Solar Powered - more strength and endurance during the day.
You'd also benefit from taking a bunch of performance-enhancing chems for more powerful melee attacks and damage resistance. If you do, you should invest in "Chem Resistant" (also in Endurance) so that you don't get addicted to chems, which reduces a bunch of your attribute points.
3) The sneaky assassin.
To sneak around and keeping your kills quiet and/or distant, you'll want to spread your 21 stars between Agility for as much sneakiness as possible, Perception for some sneaky-style perks, and some Intelligence for modding long-range weapons.
Agility:
Sneak - less chance of being detected.
Mister Sandman - more damage with suppressed weapons.
Ninja - more damage from sneak attacks/melee attacks.
Perception:
Pickpocket - easier pickpocketing.
Rifleman - more semi-auto rifle damage.
Awareness - show enemy weak spots in V.A.T.S.
Locksmith - pick advanced-level locks.
Sniper - hold breath longer when using scopes.
Penetrator - target enemies behind cover with V.A.T.S.
Intelligence:
Gun Nut - more advanced weapon mods.
Hacker - hack advanced-level terminals.
Science - more advanced energy weapon mods.
Optional: Use the Lone Wanderer perk in Charisma to ditch your companion, who isn't as sneaky as you and could easily compromise your sneakiness.
4) The most interesting man in the world.
The smooth talker is a super interesting and difficult way to play "Fallout 4," as you avoid violence by using your words and actions. It's almost like playing with the "most interesting man in the world" from those beer commercials on TV.
Don't believe me? Check this out:
http://www.youtube.com/embed/0SbsHiWj19E
Width: 800px
Height: 450px
And how to make him/her:
You'll need to use 10 of your starting stars to max out your Charisma attribute. No ifs, ands, or buts.
You can pacify animals, creatures, and humans with the following Charisma perks, but it'll only work if you're at a higher level than they are.
To level up quickly, you should invest the other 11 stars in Intelligence, which gives you more XP points when you win them. Alternatively, you can give your player no Intelligence and use five of your stars on "Idiot Savant" in the Luck attribute, which will randomly multiply your XP. The dumber you are, the higher the chance of getting more XP.
Charisma:
Animal Friend - pacify animals below your level when you aim at them with a gun.
Wasteland Whisperer - pacify creatures by aiming at them with a gun.
Intimidation - pacify humans by aiming your weapon at them.
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