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After 5 hours with 'Destiny 2,' the most-anticipated game of 2017, I'm anxious to play more

Ben Gilbert   

After 5 hours with 'Destiny 2,' the most-anticipated game of 2017, I'm anxious to play more
Entertainment1 min read

Rise of Iron Destiny gear

Bungie

This is "Destiny," which launched on September 9, 2014 for Xbox 360, Xbox One, PlayStation 3 and PlayStation 4.

The first "Destiny" game, for me, is associated with deep disappointment.

As a long-time "Halo" fan, I was excited to be there for the launch of the next big series from Bungie Studios. The beloved studio even entered into a 10-year deal with mega-publisher Activision, ensuring that its next big franchise would be exactly that: big

Expectations were high and, after a series of chances to play early versions of the game ahead of launch, I was cautiously optimistic. "The shooting is fun!" I said to myself. "Assuredly the story is just bare bones because I'm playing a beta version of the final game; there must be other areas to explore that are bursting with life."

Obviously I was wrong. 

When the original "Destiny" launched three years ago, it felt rushed and messy. The story was incoherent, its world was small and empty, and enemy encounters were cookie-cutter - my interest in continuing to play fell off a cliff around halfway through.

On Wednesday, "Destiny 2" arrives. In my brief time with it thus far, "Destiny 2" seems like a vast improvement.

Destiny 2

Bungie/Activision

"Destiny 2" is a game about meeting increasingly uglier aliens, then killing them.

After spending around five hours with it, I have a very different reaction than I did last time: hope.

It is - dare I say it - a beautiful, thoughtfully designed, well-paced game. At least so far.

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