+

Cookies on the Business Insider India website

Business Insider India has updated its Privacy and Cookie policy. We use cookies to ensure that we give you the better experience on our website. If you continue without changing your settings, we\'ll assume that you are happy to receive all cookies on the Business Insider India website. However, you can change your cookie setting at any time by clicking on our Cookie Policy at any time. You can also see our Privacy Policy.

Close
HomeQuizzoneWhatsappShare Flash Reads
 

Activision Blizzard is buying Candy Crush maker King for $5.9 billion

Nov 3, 2015, 09:27 IST

A mascot dressed as a character from the mobile game &quotCandy Crush Saga" walks the floor of the New York Stock Exchange during the IPO of Mobile game maker King Digital Entertainment Plc March 26, 2014. REUTERS/Brendan McDermid

Activision Blizzard is purchasing King Digital, the makers of popular game Candy Crush, for a total equity value of $5.9 billion, according to Business Wire.

Advertisement

The purchase will be made by ABS Partners C.V., a subsidiary of Activision Blizzard, for the outstanding shares of King at a price of $18 per share.

The $18 per share price is a $20% premium over King's October 30th enterprise value.

While the acquisition still has to be approved King's shareholders and cleared by relevant antitrust authorities, the sale was unanimously approved by the boards of both Activision and King. It is expected that the sale will completed by Spring 2016.

With the acquisition, Activision Blizzard will have added two of the top five highest grossing US mobile games to its already formidable war chest of intellectual properties, including Call of Duty, World of WarCraft, StarCraft, Hearthstone, Guitar Hero, Destiny and others.

Advertisement

Here's the statement from Bobby Kotick, CEO of Activision Blizzard:

"The combined revenues and profits solidify our position as the largest, most profitable standalone company in interactive entertainment. With a combined global network of more than half a billion monthly active users, our potential to reach audiences around the world on the device of their choosing enables us to deliver great games to even bigger audiences than ever before."

NOW WATCH: This 580-ton monster machine is building bridges across China

Please enable Javascript to watch this video
You are subscribed to notifications!
Looks like you've blocked notifications!
Next Article