Smith used a few different "mods" to make sure every little detail was updated.
He used two different mods to increase the textures of the city buildings.
Another mod added realistic weather to the game.
If you look closely, the buildings show signs of aging.
next slide will load in 15 secondsSkip AdSkip AdSmith also used multiple mods to make the in-game cars more realistic.
People even designed mods for the asphalt streets.
Here you can see the individual ladder rungs on the fire escape, and the graffiti and mold on the brick.
Smith also installed a mod for the game's lighting to be perfect, day or night.
Interestingly enough, the in-game characters are probably the least realistic.
next slide will load in 15 secondsSkip AdSkip AdThis screenshot could pass for a photograph taken in Brooklyn.
The car textures are so crisp, you can see reflections.
You can even see the items inside the storefront windows.
Here's the New York City skyline in the daylight.
If this level of detail can be squeezed from a game that launched in 2008, we can't wait to see what modders do to "Grand Theft Auto V."
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